The following is an excerpt from Arena Magazine, the Ã¢â‚¬Å“WorldÃ¢â‚¬â„¢s Smartest MenÃ¢â‚¬â„¢s MagazineÃ¢â‚¬? concerning their playtime with the WiiÃ¢â‚¬Â¦
The more I play the Wii, the more practical problems enter my head, seemingly lost on others in the rush to join the blanket of praise. More concerns than reservations, they are however sure to be part of the bigger picture after the initial Ã¢â‚¬Å“Oooh, look what I can do with my hands!Ã¢â‚¬? hype has died downÃ¢â‚¬Â¦
1. The physical issue
After a hard day of work/surfing the internet, a relaxing blast on a shoot Ã¢â‚¬â„¢em up or a decent sports sim can be cathartic, not needing much more than a small thumb movement and a couple of button presses to see off hordes of screaming Nazis or score a backhand-return while you lie virtually comatose on the sofa. But with the Wii, vegging out is no longer an option Ã¢â‚¬â€œ itÃ¢â‚¬â„¢s all about motion, whether itÃ¢â‚¬â„¢s thrusting the controller forward to bayonet in battle or leaping about a Ã¢â‚¬ËœvirtualÃ¢â‚¬â„¢ court on a third-set tie-break. Does that feel like Ã¢â‚¬ËœrestÃ¢â‚¬â„¢ to you? After the office and the gym, doesnÃ¢â‚¬â„¢t it all sound too much like hard work?
2 The Ã¢â‚¬Ëœbig TVÃ¢â‚¬â„¢ issue
Nintendo has made a huge deal out of the fact that the Wii isnÃ¢â‚¬â„¢t following the next-gen herd, concentrating on how we play games, rather than just swanking up the graphics. But while it may not need a high-definition telly like the PS3 and Xbox 360, it DOES need a big fuck-off one. As the PS2Ã¢â‚¬â„¢s gimmicky EyeToy gadget proved, motion-sensing games donÃ¢â‚¬â„¢t work on small TVs Ã¢â‚¬â€œ you need the on-screen gaming area to be as large as possible to properly read your bodyÃ¢â‚¬â„¢s graceful movements (come on, play along). So, despite the Big N pitching itself as the cheap and cheerful option (Ã‚Â£170 is the latest unconfirmed price doing the rounds Ã¢â‚¬â€œ almost a third of the price of the PS3), you may still find yourself having to fork out for that entertainment centre of plenty after all.
3 The space issue
WeÃ¢â‚¬â„¢ve already established that the Wii suddenly makes video-gaming a physical activity, which is fine if you have a sizeable front room. However, those whose living dens are a little on the small side, or those banking on setting it up in their specialist Ã¢â‚¬Ëœgames nookÃ¢â‚¬â„¢, might want to think again, as even in a spacious demo space I was bumping into people and fairly solid walls left, right and centre trying to hit baseline winners on Wii Tennis. Quite what this means for NintendoÃ¢â‚¬â„¢s considerable child clientele, who predominantly have their consoles in their bedrooms, is anyoneÃ¢â‚¬â„¢s guess. Fancy watching the Premiership on the 14Ã¢â‚¬? in the kitchen while the little terrors take over your personal man space of an evening? No, didnÃ¢â‚¬â„¢t think so.
Does anyone else find that excerpt riddled with errors? One of the big, glaring mistakes has to be the fact that you need to use extreme motions for the Wiimote to work. As you all know, tiny wrist movements works just as well as sweeping motions. Just as the source SPOnG claims, Ã¢â‚¬Å“most of the above twaddle is either factually just wrong, or at the least pretty misinformedÃ¢â‚¬?. Wow, I am agreeing with SPOnGÃ¢â‚¬Â¦what a dayÃ¢â‚¬Â¦