Project H.A.M.M.E.R., axed…

project hammer

Project H.A.M.M.E.R. for Wii, initially shown at E3 2006 alongside the console’s unveiling, has since been left in the tool shed to collect dust. After the title was rumored to be axed, and was conspicuously missing from their E3 presentation, we asked Nintendo’s Beth Llewellyn to clarify.

What’s the status of Project H.A.M.M.E.R. or Disaster: Day of Crisis?

Disaster is still in development. Project H.A.M.M.E.R. we’ve sort of shifted resources off that title. But Disaster is still in development. Again, you have to remember, E3 is one small little blip in time and we tried to focus on a few key titles. Rest assured, there is a lot more going on behind the scenes at Nintendo. You know the company, and we always have stuff going on …

Are you talking about the reasons why H.A.M.M.E.R. has been canceled?

No.

Now, Ms. Llewellyn did not use the word “canceled” but, coupled with the existing rumor, the vague shifting of resources, and a lack of protest when we specifically referred to the project as being “canceled,” the nebulous status of the project can only be interpreted as such.

Source

mickeydelorenzo@yahoo.com'

About the author:

Mickey – who has written posts on NintendoFuse.


  • Rob

    It’s a shame though, I was really looking forward to this game.

  • Rob

    It’s a shame though, I was really looking forward to this game.

  • Rob

    It’s a shame though, I was really looking forward to this game.

  • Will

    Maybe we’ll see this in another incarnation, hopefully something more than a beat-em-up with level damage. I thought the concept was interesting but shallow and would likely offer limited replay. Then again there was little but video to be seen in reference to the title. Maybe the shift to one of those games mentioned having sword wielding capabilities or maybe Soul Caliber Legends was more fleshed out in its approach to warrant another game of this type.

  • Will

    Maybe we’ll see this in another incarnation, hopefully something more than a beat-em-up with level damage. I thought the concept was interesting but shallow and would likely offer limited replay. Then again there was little but video to be seen in reference to the title. Maybe the shift to one of those games mentioned having sword wielding capabilities or maybe Soul Caliber Legends was more fleshed out in its approach to warrant another game of this type.

  • Will

    Maybe we’ll see this in another incarnation, hopefully something more than a beat-em-up with level damage. I thought the concept was interesting but shallow and would likely offer limited replay. Then again there was little but video to be seen in reference to the title. Maybe the shift to one of those games mentioned having sword wielding capabilities or maybe Soul Caliber Legends was more fleshed out in its approach to warrant another game of this type.