When the producer of the game was aked whether Clone Wars “nails” one-to-one Lightsaber action, Fox explained:
“I wouldnÃ¢â‚¬â„¢t describe what weÃ¢â‚¬â„¢re doing as one-to-one in the way that you might picture, but we really tried to make it feel like you get to swing your Lightsaber Ã¢â‚¬ËœmanuallyÃ¢â‚¬â„¢. In short, it feels like the most natural and convincing sword type experience IÃ¢â‚¬â„¢ve had on the Wii. And on top of that, it not just a sword, itÃ¢â‚¬â„¢s a lightsaber.”
More traditionally, the Nunchuk analog stick will move your avatar, while button presses will instruct your character to use the force, block and dodge.
Clone WarsÃ¢â‚¬â„¢ story mode, where you play as a Jedia, features some of the most memorable Lightsaber battles from the series and movie. In multiplayer, meanwhile, youÃ¢â‚¬â„¢ll be able to choose whichever character you choose before battling it to the death.
LucasArts hopes players will re-enact Lightsaber duels from the upcoming Clone Wars movie, DVD and TV series when the Nintendo Wii title (which it brags will closely match its counterparts on other media in the looks department) is released this autumn.