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Wii Shop Channel Update 10/5/08 (NA)

Wii Shop Channel Update 10/5/08 (NA)

by Steve CullumOctober 6, 2008


Pop quiz: What do you get when you add together 10 pins, 18 holes, two stolen jewels and hundreds of tumbling blocks? Never mind arithmetic—the answer lies in this week’s excellent additions to the Wii Shop Channel™. Wii™ lovers on the lookout for fresh gaming thrills can take their pick from a lively lineup that includes electrified bowling, Mario-styled golf, inventive puzzles and fantastic battles. Better yet, try out all four games and watch the fun grow exponentially.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:


Midnight Bowlingâ„¢ (Gameloft, 1-4 players, Rated E for Everyone, 800 Wii Points): Plunge directly into the trendy and electric atmosphere of Midnight Bowling. With awesome playing sensations, prepare for ultra-fun gaming thanks to a new physics engine that lets you control your throws precisely and easily with your Wii Remoteâ„¢ controller and make spectacular spins that will impress your opponents. Face up to three friends in the fun party mode, where your playing abilities will be put to the test. Whatever your experience level, launch yourself into the immersive career mode, where you will play in the trendiest bowling spots on the planet against charismatic characters that will give you a run for your money.

MadStone (Riverman Media, 1-2 players, Rated E for Everyone, 800 Wii Points): Time is short. Earth trembles as the forces of nature stir and grow restless. Can you turn the tide? In this dynamic puzzle game, you must clear the path for your elemental MadStones to reach the bottom of the screen. Blocks can be broken by striking them directly or by the force of falling objects. The novice tries frantically to break enough blocks, while the master sets up cascading collapses with only a handful of direct strikes. As two sides struggle for domination, titanic forces build, only to be unleashed in an earth-shaking final confrontation. Experience the mystical single-player journey, or challenge a friend in competitive two-player mode.


Virtual Consoleâ„¢

Mario Golf™ (Nintendo 64™, 1-4 players, Rated E for Everyone, 1,000 Wii Points): Mario™ takes a well-deserved break from his role as the Mushroom Kingdom’s busiest hero and returns to the links for some world-class golfing action. Since no one likes to hit the fairways alone, he’s brought along a group of friends—both familiar characters and brand new ones. Choose from 10 different modes of play and six 18-hole courses in a variety of environments for a golfing experience with endless replay value. Add in fun, colorful graphics with a Mario touch (a Boo indicates wind direction), intuitive controls, incredibly deep game play and multiplayer support (taunt your opponents), and you have a game anyone will enjoy—even if you’ve never played a round of golf. Fore!

Shining Force™ II (Sega Genesis, 1 player, Rated E for Everyone—Mild Fantasy Violence, 800 Wii Points): It’s a dark and stormy night in the kingdom of Granseal when a thief steals two jewels from the Tower of the Ancients. He sets in motion strange events that lead to the resurrection of Zeon, the Devil King. Granseal’s king falls sick, the princess is kidnapped, and a door to Arc Valley, the Devil King’s home, is opened. The young swordsman, Bowie, realizing the grave danger Granseal faces, must lead the Shining Force to find the Holy Sword and the stolen jewels, and protect Granseal against the invading armies of Zeon.

[Nintendo PR]


Downoadable Content

We’re proud to announce that the first of the Downloadable Content packs for Mega Man 9 will be available this week. Here’s the run down on what’s coming out.

Endless Attack – Test your skills on a stage without end. Try to break the record for getting the farthest. Results will be displayed in the Rankings page. Not compatible with other Challenges.

Proto Man Mode – Play the game as Proto Man. Some of Proto Man’s abilities may differ from Mega Man’s. Proto Man has the Charge Shot ability, Power Slide ability, and a shield that he can utilize to deflect bullets at enemies. However, Proto Man also takes double damage and has double bounce back when he is hit.

There is no story for Proto Man and he is not compatible with Rankings or Challenges.

Both DLC packs are available now on WiiWare Channel today (October 6th, 2008) with XBLA following on October 7th, and PSN releasing October 9th.

[Capcom PR]

About The Author
Steve Cullum
Steve is a Senior Editor for NintendoFuse. He has been a Nintendo fan since the NES and Game Boy. His favorite types of games are action platformers, multiplayer “party” games, and any game that is pure fun and pulls him in for hours. Steve has been blogging for NintendoFuse since 2008.
  • October 6, 2008 at 9:46 am

    LOL @ Mega Man dance at the end.
    Nice, I think I’ll grab Proto Man and maybe Mario Golf if I have some points left.

    // Roth

  • Surgical Precision
    October 6, 2008 at 9:54 am

    I have Mega Man 9 but unfortunately I have no way to play it as the only monitor I currently have in the house is a computer CRT one… (I have a special cable thet lets me use the Wii on it)

    And since MM9 can’t do 480p I have no way of displaying the game… *crys*

  • October 6, 2008 at 10:38 am

    @ SP – Interesting… I didn’t know it would not work on 480p…

  • Krishna
    October 6, 2008 at 10:22 pm

    To Surgical Precision.

    Try enabling the “Wii Component Cable Interlace mode.”

    This is a temporary fix to problems with various Virtual Console games being played over component cable on HDTVs. The mode can be enabled by accessing the operations guide of the game, and (with the Nunchuk attached) pressing the buttons Z + A + 2 simultaneously. A sound is played if the mode is enabled correctly.

    Several older games also have updates available to enable the feature, such as Super Castlevania IV. The mode can be disabled by using the same method, but with the button combination Z + A + 1 instead.

  • Surgical Precision
    October 7, 2008 at 5:35 am

    Krishna unfortunately my problem is the opposite… My monitor cannot display anything in interlace mode at all… Only Progressive Scan…

    It’s a computer CRT monitor, not a television… (I’m using a high quality VGA cable to connect the Wii to it)

    For the most part it works INCREDIBILITY WELL… Some of the better looking GFX Wii Games actually rival that of my computer games… (Nothing newer then 2006 though obviously)

    But if you want to make the Wii look alot nicer then it normally does then I highly suggests to you to look up something like what I got…

    But at last unfortunately this is it’s only major downfall… Though it’s not really the cables fault though… (No computer monitor can display a interlace signal without the proper coding & circuit boards… And even then not through VGA)

    Only just recently have monitor/television hybrids become somewhat the norm…

    Mine’s just to old…

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