New Super Mario Bros. Wii is a side-scrolling platform video and is the sequel to New Super Mario Bros. for the Nintendo DS. The game was announced at Nintendo’s press conference at Electronic Entertainment Expo 2009, and is slated for release late 2009. It will be the first game in the Mario Bros. series to feature simultaneous multiplayer gameplay in normal levels since the original Mario Bros.
The game uses elements of New Super Mario Bros. and also includes, for the first time in a Super Mario Bros. series game, simultaneous multiplayer capability of up to four players. It is played in classic style, with the Wii Remote held horizontally. Some movements such as jumping and attacks are performed with the buttons, whereas others like spinning in midair and picking up other players are performed by shaking the Wii Remote.
According to the E3 2009 demo, players can play as four characters from the Mario series: Mario (player one), Luigi (player two), and two Toad characters: one blue (player three) and one yellow (player four). Players are able to pick each other up and throw them. If a player dies, he can resume play if one of the other players hits a bubble with him in it. Items come in multiple quantities, either from item blocks, or bubbles that float by on screen. New items have been added, including a Propeller Suit which allows players to fly and a Penguin Suit which allows players to freeze enemies. Players will also be able to ride on Yoshis, who display characteristics similar to the Yoshis found in Super Mario World and Super Mario World 2: Yoshi’s Island.
While cooperatively played, the game also features competitive elements, such as trying to get the most points or coins, similar to The Legend of Zelda: Four Swords.Rankings for each player are given at the end of each level, including stats such as enemies defeated, coins collected, and total points. Mario creator Shigeru Miyamoto confirmed during his roundtable interview in E3 2009 that the game will not feature online multiplayer. The game will also be the first game on the Wii to feature “demo play”, where players will be able to pause the game, let the game complete the level for them, and resume play at any time by unpausing.