Other Sky Crawlers: Innocent Aces – Reviews:
NintendoWorldReport – 90
A great package. The unique control scheme is unique and effective, providing a sense of connection with your aircraft that mere button-pressing cannot. The story, told both with fantastic movies and via in-flight dialogue, is great; while confusing at times, it has requisite twist and turns just like the film.
IGN – 80
After years of waiting for a truly standout flight game on Wii, XSEED has really delivered with Sky Crawlers: Innocent Aces. Mixing in dozens of different mission types within the game’s 18 stages, the Project Aces team puts a more arcade-inspired anime spin on its typical flight engine, and the result is a truly rewarding one.
Destructoid – 80
The game pleasantly surprised me with a smart (but difficult to master) control scheme, combat that was fun, engaging and difficult, and some great visuals.
ZTGameDomain – 80
Visually the game has moments of brilliance, especially when levels are designed for one-on-one combat.
Gamer Limit – 70
Sky Crawlers is a solid flight sim that’s brought down by a few unfortunate design flaws.
Nintendo Power – 70
The best thing about The Sky Crawlers: Innocent Aces is that it makes you feel like a badass ace pilot. [Jan 2010, p.87]
1UP – 58
Sky Crawlers was better than I was expecting, but still left me unfulfilled in a couple of places. The main culprits are the largely unexciting missions, which don’t pick up in scale or drama until the final few, when the fighting and the set pieces around it start to actually feel stressful.