Tomorrow Corporation – A Home for Indie Devs

Tomorrow Corporation is pleased to announce the existence of Tomorrow Corporation, a massive new “indie game” studio.

“We’re literally bursting with cash,” said a Tomorrow Corporation PR spokeswoman, “because if there’s one thing that makes money these days, it’s indie games.”

“For years, giant corporations have been hurt by scrappy indie studios hogging the limelight with titles like Crayon Physics Deluxe, Braid, World of Goo, and Super Meat Boy. To those tiny, un-American, indie developers, Tomorrow Corporation would like to deliver a message: Your reign of terror ends… Tomorrow! ”

Tomorrow Corporation’s massive Human Resources Department has recently acquired a glut of indie sellouts, including developers Allan Blomquist, Kyle Gabler, and Kyle Gray – all former grad students from Carnegie Mellon University’s Entertainment Technology Center and co-founders of the wasteful and profitless Experimental Gameplay Project.

More recently, Gabler co-founded the indie studio 2D BOY, responsible for creating the reprehensible game World of Goo, to which Blomquist also regrettably contributed his indie talents. Gray recently created the unpatriotic Henry Hatsworth in the Puzzling Adventure, a game about sipping tea.

Tomorrow Corporation has yet to announce its first indie game title, but would like to remind fans to check back frequently for exciting new information.

“The secret to a truly great indie game is that special human touch,” says the spokeswoman, “which our producers have scheduled for insertion shortly before the product ships.”

“Let’s all remember,” she added before floating away in the official Tomorrow Corporation blimp, “the future … is Tomorrow!”

mickeydelorenzo@yahoo.com'
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About the author:

Mickey – who has written posts on NintendoFuse.


  • http://www.wiinintendo.net/ hattrick

    I find this funny. Not that it is a bad idea, but when there is a corporation brings in indie developers (or musicians), giving them a “home,” doesn't that take away from the fact that they are INDIE? If they have a corporate home, doesn't that make them no longer independent?

    Now to the flamers out there, maybe they have some structures in place to allow for the developers to do their own thing…but just the concept is what I find funny, don't ya think?

  • Mack2D2

    I imagine that it is more of a network than a corporation… lol, it is pretty funny though. The “tomorrow” part reminds me of those bar poster things that say “Free Drinks Here (tomorrow only)”… anyway, I think it would be more of a network to get assistance and feedback from one another to help make each ones games better in a combined effort to take down the big evil guys (i.e. EA)… sort of a friendly competition of sorts.

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