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(E3 2010) Sonic the Hedgehog 4 – Hands-On First Impressions

(E3 2010) Sonic the Hedgehog 4 – Hands-On First Impressions

by Steve CullumJune 21, 2010

E3 2010 Hands-On First Impressions with hattrick

Game: Sonic the Hedgehog 4: Episode 1
System: WiiWare

There is not much I can say about Sonic the Hedgehog that has not been said already. Simply put, welcome back!  The fans have desperately wanted him to finally return to his side-scrolling roots, and it is great to see that in action.  The game looks and feels exactly like its predecessors.  While the graphics have been upgraded, they still have that original Sonic look.  The controls are spot-on as well.  Originally, I thought I would not like the homing feature, but after trying it, it is not that bad.  While it does make the levels a bit easier, it does feel natural to execute the move, especially since I have been doing it in other recent Sonic titles (including Smash Bros. Brawl). Missing elements like the ability to gain extra points after completing a level were unfortunate, but were not necessary to make the game good..  Although, adding bits of nostalgia like that will only make fans even happier. You still have time, Sega, so make us proud to say we did not completely give up on the Blue Blur.

By the way, Sega has even fixed his longer legs that were shown in earlier trailers of Sonic 4.

About The Author
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Steve Cullum
Steve is a Senior Editor for NintendoFuse. He has been a Nintendo fan since the NES and Game Boy. His favorite types of games are action platformers, multiplayer “party” games, and any game that is pure fun and pulls him in for hours. Steve has been blogging for NintendoFuse since 2008.

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