Homebrew Games and Apps

WarHeads : Scorched Earth

Warheads is a turn-based battle in two-dimensional random terrain, with each player adjusting the angle and power of their tank turret before each shot. Number of weapons and power-up give a tactical dimension to the game. The weather also impact the trajectory of missiles and create infinite situation



Download Link: http://www.mediafire.com/?7sb2s9gnxp7b122

Scape





Download Link: http://wii.nintendomax.com/Homebrews/Jeux/Scape/Scape-en.zip

RedSquare





RedSquare is an classic 2D action game. Click and hold the red square. Now, move it so that you neither touch the walls nor get hit by any of the blue blocks. If you make it to 31 seconds, you are doing brilliantly! Created by wplaat (www.plaatsoft.nl). Special thanks to my family for their support during the development of this game.

FEATURES
========
-2D gameboard with special graphical effects.
-Support one to four concurrent players
-Game player score is shared on internet.
-Easy menu system.
-WiiMote IR device support
-10 background music tracks
-Several sound effects

Download Link: http://redsquare.googlecode.com/files/RedSquare_v098.zip

Space Bubble





SpaceBubble is a classic board puzzle game based bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get. Created by wplaat (www.plaatsoft.nl). Special thanks to my family for their support during the development of this game.

FEATURES
========
-2D bubble gameboard with special graphical effects.
-Support one to four concurrent players
-Seven game levels
-Game player score is shared on internet.
-Easy menu system.
-WiiMote IR device support
-9 background music tracks
-Several sound effects

Download Link: http://spacebubble.googlecode.com/files/SpaceBubble_v096.zip

Tower Defense





TowerDefense is an classic 2D action game. Protect your base with all kind of defense systems and kill all the waves of enemies. Created by wplaat (www.plaatsoft.nl). Special thanks to my family for their support during the development of this game.

FEATURES
=========
-2D gameboard with special graphical effects
-WiiMote device support
-18 game maps
-6 weapon systems
-25 enemy types
-Nice background music
-Nice game sound effects
-Game score is stored local and on internet

Download Link: http://wiitowerdefense.googlecode.com/files/TowerDefense_v096.zip

Powder Toy Wii



The Powder Toy is a Wii version of the classic ‘falling sand’ physics sandbox, it simulates air pressure and velocity as well as heat!

Download Link: http://thepowdertoy-wii.googlecode.com/files/ThePowderToy%20Wii%200.1.zip

Fridge Magnets



Fridge Magnets is a little game that lets you move magnetic fridge letters about, bit of fun and learning for children.

Download Link: http://wiibrew.org/w/images/2/20/FridgeMagnets.zip

POWDER






Descend into the depths of the dungeon until you reach the foul daemon known as “He who the author cannot spell consistently”, or, Baezl’bub. When you have slain Baezl’bub in heroic combat, or, if Baezl’bub dies in any way, retrieve his black heart and bring it to the surface world.

Download Link : http://wiibrew.org/w/images/1/19/Powder114-1.zip

SaveGame Mgr GX





SaveGame & Mii Manager for the Wii with GUI based on LibWiiGui by TantricSaveGame Manager 1.5 sources by WaninkokoWiiXplorersources by Dimokr-win, and artwork from UsbLoaderGx by cyrexNeoRame.

Features:

  • SDHC and USB2 support
  • Protected save support
  • Mii Support
  • Multilanguage support with Custom Font
  • WiiTDB support
  • Display information about savegames/miis in a special windows
  • Extract, Install, Delete, Copy, Move fonctions are available
  • Online AutoUpdate
  • Widesreen support
  • ScreenSaver

Download Link: http://code.google.com/p/savegame-manager-gx/downloads/detail?name=R085.dol

Jelly Car Wii



JellyCar is a platform game where you are driving a squishy car through squishy worlds, trying to reach the exit. The game features soft body physics for all of the objects in the world. Also your car can transform for a limited time to aid progression through the level.

Download Link: http://drakon.ixan.net/JellyCarWii.rar

Super Pixel Jumper



Super Pixel Jumper is a fast paced score based platformer with constant forward motion. As long as you avoid contact with the brighter colored blocks your score will continue to increase as will the speed of the game. Your high score is automatically saved.

Download Link: http://www.megaupload.com/?d=MQTCGKXG

Roxoptr 2



ROXOPTR2 is a simple SDL-based helicopter game similar to its amazingly simple Python/Tkinter-based predecessor, rockopter. You steer the helicopter around obstacles using your arrow keys or (on the Wii) the D-pad on your primary WiiMote. Leaving the playing field or running into obstacles is fatal. Be sure to note that an obstacle might just look like an obstacle but actually allow you to pass.

Download Link: http://code.jollybox.de/pub/roxoptr/roxoptr2-0.2_wii.zip

Sand Traps



Sand Traps is an original puzzle/platform game for Wii homebrew.

The objective of the game is to tilt the board using your wiimote, in order to guide the sand towards the green exit. In each level you need to save a certain percentage of the sand. If the sand ‘falls out’ of the board it is lost. If the sand touches the red stone it is also lost.

In some levels you can add new stone, and in some levels you can also remove it again so you can reuse it elsewhere.

Download Link: http://www.flarup.org/kode/sandtraps2.3.zip

About the author:

Jeremy’s love of gaming, especially Nintendo started in the late 80′s when his parents bought him and his older brother an NES. Many hours were spent playing Mario and Duck Hunt. Eventually Jeremy graduated to bigger and better games and systems, like the SNES, GC, Wii, 3DS, and finally to the Wii U. Ask him what the defining moment of his childhood gaming was and he’ll answer, “the day I beat Zelda 2.” To this day that game holds a special place in his heart. His favorite types of games are platformers.

Jeremy started blogging for NintendoFuse in October 2010. He started off as a lurker on the forums who won a free copy of And Yet It Moves on WiiWare. From there he realized he liked the forums and the site and wanted to remain a part of it. He was brought on board shortly thereafter and has helped post news and reviews for the past couple of years. Currently Jeremy has taken a step back to focus on family and school. He assists in minor back-end site maintenance from time to time.

Jeremy – who has written posts on NintendoFuse.


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