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Review – chick chick BOOM (WiiWare)

Review – chick chick BOOM (WiiWare)

by Steve CullumFebruary 22, 2011

A game review by hattrick.

Game – chick chick BOOM
Version – WiiWare
Obtained – Review copy from tons of bits (developer)

Two teams of chicks are caught in a fight-to-the-death. You are in control, and you have several items at your disposal. Use bombs, plants, weights, lightning, and even aliens to destroy the other team of chicks before they take you out. This is the basic plot of chick chick BOOM from developer, tons of bits.

Visuals & Sound
For tons of bits’ first WiiWare game, they have done an excellent job on keeping everything minimal. Because of that, they were able to pour a lot of effort and pixels into the visuals. The chicks have various designs/costumes, and they all look great. The different maps are basically similar, with slight changes to colors and design. The weapons are cartoon-style representations of their real-life counterparts. The game does a fantastic job of remaining basic enough to allow for visual appeal.

Similarly, the music and sound effects fit well. While you may not find an incredible orchestral soundtrack, you will notice the bright and happy music sets the tone well for the game. The sound effects, although repetitive at times, combine for a fun atmosphere while fighting for your chicks’ lives.

Gameplay & Controls
This is one of the simplest games on WiiWare. It takes the basic fighting-game structure and expands on it. Instead of punching and kicking your way to victory, you will choose a weapon, draw its shape, and send it to your opponent’s side. When items come your way, use your cursor to draw lines of protection. There is no story mode or adventure campaign. Instead, you can choose to face a computer, go one-on-one, one-on-two, or two-on-two. While this is all right, it does prevent the game from being a solid single-player title.

While chick chick BOOM keeps controls easy, by utilizing the Wii Remote by itself, you are often left thinking that a touch-screen would have been a better input device. Everything in the game is controlled with the pointer and a button. Therefore, after playing for a while, you will notice your arm getting tired. Nonetheless, the point-and-click style is quite effortless to pick up.

Where the game really shines is in multiplayer. In fact, the greatest times are spent in two-on-two battles. One player controls the offense, and the other controls defense. This helps with the chaotic, and somewhat hectic, times that happen when playing alone or one-on-one.

FINAL SCORE – 4 out of 5
Chick chick BOOM is a fantastic game, which really excels when played with friends. However, that is also its downfall. When experienced only in single-player, many will get tired quickly. Online gameplay could have helped. While the 800 Point price might be a bit hefty if played alone, you will get your money’s worth when played in multiplayer. Also, here is hoping that they bring the game to DSiWare, as the controls would fit even better on a touch screen.

LIVE GAMEPLAY: Below you will find a live play-through of chick chick BOOM. I apologize for the poor video quality, though. I did not realize it was that bad until after it was complete.

Video streaming by Ustream

About The Author
Steve Cullum
Steve is a Senior Editor for NintendoFuse. He has been a Nintendo fan since the NES and Game Boy. His favorite types of games are action platformers, multiplayer “party” games, and any game that is pure fun and pulls him in for hours. Steve has been blogging for NintendoFuse since 2008.

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