One of the few non-Nintendo games confirmed for Wii U at E3 was Ninja Gaiden 3: Razor’s Edge, a sequel under close scrutiny, as the series is no longer under the guidance of Tomonobu Itagaki.
The Wii U version is already in development, Team Ninja localization manager Peter Garza told Patrick Klepek of Giant Bomb at E3, with the overall game about 30% finished. Garza said the team has not settled on how Ninja Gaiden 3 will utilize, but it’s looking to the DS game, Dragon Sword, for inspiration.
“There was a DS version, so we have some experience with touch controls and it [Dragon Sword] seemed to be fairly well received,” said Garza. “So, now we have the chance to give this full console experience with those controls on the Wii U. We’ve actually started development on it but we don’t have anything set. We’re just playing with it.”
The game will feature few new mechanics and changes. The new Kunai Climb involves Ryu climbing onto certain walls with the use of his kunais, which he can use them to attack enemies from above. In other situations, the player will have to be stealthy, as Ryu can sneak up on an enemy and kill him with a single strike.
Enemies speak while fighting with Ryu. As of the E3 demo, they are not seen getting dismembered or decapitated. They do not die quickly but they will suffer and scream in pain.
Some changes include the slide maneuver, which replaces the dash move from Ninja Gaiden II and Ninja Gaiden Sigma 2. Ryu will use it to get through small passages as well as to attack enemies. The Ultimate Technique concept has slightly changed in the form of Ryu’s glowing right arm. When he kills a certain number of enemies his arm will glow red. Then, the player can charge up for an Ultimate Technique absorbing nearby fallen bodies instead of essence. Unlike past games, the HUD will appear when there are enemies around and fade out after killing them.
The Muramasa store and statues where Ryu can buy items and upgrade weapons are no longer present. Instead, Ryu’s weapons will be upgraded over time. The dragon statues where Ryu can save and heal are gone as well. It is now replaced with a falcon flying towards him and landing on his left arm, after which the player can save and heal.
Ninja Gaiden 3 will include 8-player cooperative and competitive modes.
Ninja Gaiden 3: Razor’s Edge, the Wii U port of Ninja Gaiden 3, will have touchscreen controls similar to that of Ninja Gaiden: Dragon Sword, as well as button controls.