Coffee with Games – Star Fox 64 (Virtual Console)

Thanks to Scott over at CoffeeWithGames.com we have a snapshot of current play data for Star Fox 64 (Virtual Console).  For his full analysis  be sure and click on the link at the bottom of this article.

Coffee Beans
Star Fox 64 was originally released for the Nintendo 64 on June 30, 1997.  Star Fox 64 was re-released on the Wii’s Virtual Console service in North America on April 2, 2007 with a price point of 1,000 Wii Points, which is $10.
The original N64 game was rated “K-A” by the ESRB, which meant the game was for “KIDS TO ADULTS“.  The Virtual Console version received the updated ESRB rating of “Everyone” with “Violence” listed at the only content for gamers/parents to be aware of.

If you are a Nintendo 3DS owner, Nintendo is releasing Star Fox 64 3D tomorrow, September 9, for the system.  The 3DS version of Star Fox 64 has a MSRP of $39.99, and features updated graphics and two control methods, one which uses the 3DS’ gyroscopes, and it features local multiplayer across 3DS systems.

So, with Star Fox 64 3D releasing this week, how many hours Wii owners have played the Virtual Console version of Star Fox 64; and do the reported hours show Star Fox 64 3D might be worth its $40 asking price, or would gamers be better off purchasing the cheaper Virtual Console version for just $10?  Let’s take a look!

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Approx. Number of Players Having Reported Data
Star Fox 64 has about 139,815 Wii owners that have reported game-play hours through the Wii’s Nintendo Channel, with 1,617 days of data possibly reported.

Source: Read the full article over at CoffeeWithGames – $10 for 8 Hours, or $40 for 8 Hours – You Decide! Star Fox 64’s Hours Report

 

About the author:

Jeremy’s love of gaming, especially Nintendo started in the late 80’s when his parents bought him and his older brother an NES. Many hours were spent playing Mario and Duck Hunt. Eventually Jeremy graduated to bigger and better games and systems, like the SNES, GC, Wii, 3DS, and finally to the Wii U. Ask him what the defining moment of his childhood gaming was and he’ll answer, “the day I beat Zelda 2.” To this day that game holds a special place in his heart. His favorite types of games are platformers.

Jeremy started blogging for NintendoFuse in October 2010. He started off as a lurker on the forums who won a free copy of And Yet It Moves on WiiWare. From there he realized he liked the forums and the site and wanted to remain a part of it. He was brought on board shortly thereafter and has helped post news and reviews for the past couple of years. Currently Jeremy has taken a step back to focus on family and school. He assists in minor back-end site maintenance from time to time.

Jeremy – who has written posts on NintendoFuse.