Now Reading
Coffee With Games – Red Steel 2

Coffee With Games – Red Steel 2

by Jeremy HardinMay 30, 2012

Thanks to Scott over at we have a snapshot of current play data for Red Steel 2.  For his full analysis  be sure and click on the link at the bottom of this article.

Coffee Beans 

Red Steel 2 has been out on the Wii for more than 2 years now. It was developed by Ubisoft’s Paris studio, and published by Ubisoft. The game did have a U.S. commercial for advertising, I believe two actually, and the game released with two versions being available for purchase.

One was the software only version for $49.99, and the second version was $59.99 and included a Wii MotionPlus unit which is required to play the game. Both versions have seen big price drops since they released, like most games do. The software only version can now be found for under $20 where available, and the Wii MotionPlus bundled version, while harder to find directly from retailers, can be found for around $30.

Did Wii owners enjoy Red Steel 2? What do the reported game-play hours for the game show, and can we draw any conclusions? Let’s take a look!

The Brew
Red Steel 2 now has approximately 66,540 U.S. Wii owners that have reported game-play data with 797 days possibly reported, which is 21,951 more playershaving reported data since March 28, 2011.
Red Steel 2’s 661,975 Total Hours of reported game-play is an increase of232,950 Total Hours since last year’s report, and the game’s average play-time per day/session is now 1 Hour 47 Minutes.
The game’s “professional” review score average has not changed since last year, and remains at 80.62% based on 47 reviews on GameRankings.comRed Steel 2’scustomer review score average on has changed though, and there are now 18 more customer reviews than last year. The customer review score average is now 87.53%, based on 77 customer reviews between both versions of the game listed.

Source: Read the full article over at CoffeeWithGames – Red Steel 2

About The Author
Jeremy Hardin
Jeremy's love of gaming, especially Nintendo started in the late 80's when his parents bought him and his older brother an NES. Many hours were spent playing Mario and Duck Hunt. Eventually Jeremy graduated to bigger and better games and systems, like the SNES, GC, Wii, 3DS, and finally to the Wii U. Ask him what the defining moment of his childhood gaming was and he'll answer, "the day I beat Zelda 2." To this day that game holds a special place in his heart. His favorite types of games are platformers. Jeremy started blogging for NintendoFuse in October 2010. He started off as a lurker on the forums who won a free copy of And Yet It Moves on WiiWare. From there he realized he liked the forums and the site and wanted to remain a part of it. He was brought on board shortly thereafter and has helped post news and reviews for the past couple of years. Currently Jeremy has taken a step back to focus on family and school. He assists in minor back-end site maintenance from time to time.

Leave a Response