Coffee with Games – Mario Tennis

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Thanks to Scott over at CoffeeWithGames.com we have a snapshot of current play data for Mario Tennis on Virtual Console.  For his full analysis  be sure and click on the link at the bottom of this article.

Coffee Beans 

  What do tennis greats Pete Sampras and Andre Agassi have in common with Mario? Well, they all have at least one tennis video game with their name in the title.
     Mario Tennis was originally released for the Nintendo 64 on August 28, 2000 in the U.S. The game was developed by Camelot and published by Nintendo, and received an ESRB rating of “Everyone” with no content listed for gamers and parents to be aware of.
The game was re-released on the Virtual Console in the U.S. on June 28, 2010 and cost 1,000 Nintendo Points, or $10, to download. The game features 16 different Nintendo characters, and marked the first Nintendo game that Waluigi appeared in.

How many hours have U.S. Wii owners spent serving up aces in Mario Tennis on the Virtual Console? Let’s take a look!


The Brew
Mario Tennis has approximately 8,298 U.S. Wii owners that have reported game-play data through the Nintendo Channel, since the game released in 2010. The game’s average play-time per day/session is just 51 Minutes.
The game has a “professional” review score average of 89.97%, based on 15 reviews from GameRankings.com. The reviews appear to all be based on the original version, and not the Virtual Console version. When searching Amazon.com for the original version it did show up and it has a customer review score average of 93.55%, based on 121 customer reviews.
Mario Tennis’ U.S. Virtual Console release has made Nintendo about$82,980 before taxes, just based on the number of players that have reported data and the game’s $10 price point.

Source: Read the full article over at CoffeeWithGames – Mario Tennis

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About the author:

Jeremy’s love of gaming, especially Nintendo started in the late 80’s when his parents bought him and his older brother an NES. Many hours were spent playing Mario and Duck Hunt. Eventually Jeremy graduated to bigger and better games and systems, like the SNES, GC, Wii, 3DS, and finally to the Wii U. Ask him what the defining moment of his childhood gaming was and he’ll answer, “the day I beat Zelda 2.” To this day that game holds a special place in his heart. His favorite types of games are platformers.

Jeremy started blogging for NintendoFuse in October 2010. He started off as a lurker on the forums who won a free copy of And Yet It Moves on WiiWare. From there he realized he liked the forums and the site and wanted to remain a part of it. He was brought on board shortly thereafter and has helped post news and reviews for the past couple of years. Currently Jeremy has taken a step back to focus on family and school. He assists in minor back-end site maintenance from time to time.

Jeremy – who has written posts on NintendoFuse.


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