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Chasing Aurora to launch on Wii U!

Chasing Aurora to launch on Wii U!

by Jeremy HardinJune 4, 2012



VIENNA, Austria– May 31, 2012 – Broken Rules announced the Nintendo Wii U™ eShop as the official launch platform of their game Chasing Aurora today. This highly anticipated indie game is scheduled to be released in late 2012. Chasing Aurora is an aerial action game that is set in the thin air of the Alps. It is a 2D open world action game featuring physics-based flight and air combat. The game has been nominated at the A MAZE Indie Games Award 2012 and was first shown to the public at LunarCade Shanghai.

Confirmed key features of the game include:

– Unique physics-based flight inspired by the age-old dream of human aviation.
– A fresh and mysterious world to explore.
– Outstanding 2D vector- and pixel-based art style right in the middle between origami and pop-up book.
– Challenging creature AI and spectacular physics- and frame-based animation.
– Original soundtrack performed on Alpine instruments andcomposed by Christof Dienz.
– A story-based single player campaign told without words.
– At least 4 different multiplayer game modes, some of them asymmetricand specifically built around the unique features of the Wii U™ GamePad.

More features, other platforms and new killer content will be announced once they are developed far enough to talk about them. There is no ESRB rating yet. Stay up to date by following @BrokenRules and @Chasing_Aurora on Twitter.

About The Author
Jeremy Hardin
Jeremy's love of gaming, especially Nintendo started in the late 80's when his parents bought him and his older brother an NES. Many hours were spent playing Mario and Duck Hunt. Eventually Jeremy graduated to bigger and better games and systems, like the SNES, GC, Wii, 3DS, and finally to the Wii U. Ask him what the defining moment of his childhood gaming was and he'll answer, "the day I beat Zelda 2." To this day that game holds a special place in his heart. His favorite types of games are platformers. Jeremy started blogging for NintendoFuse in October 2010. He started off as a lurker on the forums who won a free copy of And Yet It Moves on WiiWare. From there he realized he liked the forums and the site and wanted to remain a part of it. He was brought on board shortly thereafter and has helped post news and reviews for the past couple of years. Currently Jeremy has taken a step back to focus on family and school. He assists in minor back-end site maintenance from time to time.

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