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Coffee With Games – Lego Batman: The Videogame

Coffee With Games – Lego Batman: The Videogame

by Jeremy HardinJuly 20, 2012

Thanks to Scott over at we have a snapshot of current play data for Lego Batman: The Videogame.  For his full analysis  be sure and click on the link at the bottom of this article.



Coffee Beans
LEGO Batman: The Videogame was released for the Wii in the U.S. on September 23, 2008. The was a multi-console release, and the Wii version released with a MSRP of $49.99.
The game was developed by Traveller’s Tales and published by Warner Bros. Interactive Entertainment in conjunction with DC Comics. It received an ESRB rating of “Everyone 10+” with “Mild Cartoon Violence” listed as content for gamers and parents to be aware of.

How many hours have U.S. Wii owners spent running around Gotham City in LEGO Batman: The Videogame, trying to put the pieces back together? How does the average play-time per session played compare to The Dark Knight Rises’ runtime? Brew yourself some dark coffee, and let’s take a look!

The Brew
LEGO Batman: The Videogame has approximately 383,496 U.S. Wii ownersthat have reported game-play hours from Gotham City, with 1,392 days possibly reported.
The game has an average play-time per day/session of just over 2 hours 10 minutes. How does that compare to the movie if you are planning to go see it? Well, The Dark Knight Rises has a runtime of 2 hours 45 minutes, which means if you have been a fan of LEGO Batman and averaged about the same play-time, the movie will be more than half-an-hour longer than your average time with the game. So, buy some popcorn before entering!

What about the reviews for the game?
LEGO Batman: The Videogame’s Wii version has a “professional” critic review score average of 73.58% based on 19 reviews on, while the game has a customer review score average of 85.50% based on 138 customer reviews on
Customers, once again, have rated the game higher than the critics.

Source: Is Gotham City falling to pieces? LEGO Batman: The Videogame Hours Report

About The Author
Jeremy Hardin
Jeremy's love of gaming, especially Nintendo started in the late 80's when his parents bought him and his older brother an NES. Many hours were spent playing Mario and Duck Hunt. Eventually Jeremy graduated to bigger and better games and systems, like the SNES, GC, Wii, 3DS, and finally to the Wii U. Ask him what the defining moment of his childhood gaming was and he'll answer, "the day I beat Zelda 2." To this day that game holds a special place in his heart. His favorite types of games are platformers. Jeremy started blogging for NintendoFuse in October 2010. He started off as a lurker on the forums who won a free copy of And Yet It Moves on WiiWare. From there he realized he liked the forums and the site and wanted to remain a part of it. He was brought on board shortly thereafter and has helped post news and reviews for the past couple of years. Currently Jeremy has taken a step back to focus on family and school. He assists in minor back-end site maintenance from time to time.

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