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by Jeremy HardinAugust 30, 2012

LOS ANGELES (Aug. 30, 2012) – Square Enix, Inc., the publisher of SQUARE ENIX® interactive entertainment products in the Americas, today announced that the demo for THEATRHYTHM™ FINAL FANTASY® is available today through the Nintendo eShop.

THEATRHYTHM FINAL FANTASY features a hybrid of music rhythm gameplay with RPG elements. Adorably re-designed heroes from the catalogue of FINAL FANTASY titles will set out on an adventure to combat memorable villains with the rhythmic taps of the player’s stylus.

For current players of the title, Square Enix also announced today the final schedule of add-on audio tracks, which will be available starting September 6 for $0.99 each.  These include:

September 6, 2012
1. “The Extreme” (FINAL FANTASY VIII)
2. “Esper Battle” (FINAL FANTASY XII)
3. “Fight 2” (FINAL FANTASY IV)
4. “Dungeon” (FINAL FANTASY II)


September 13, 2012
1. “The Castle” (FINAL FANTASY VIII)
2. “The Battle for Freedom” (FINAL FANTASY XII)
3. “Undersea Shrine” (FINAL FANTASY)
4. “What Becomes of Us” (FINAL FANTASY: Type-0)
September 20, 2012
1. “Force Your Way” (FINAL FANTASY VIII)
2. “Ragnarok” (FINAL FANTASY XI)
3. “Matoya’s Cave” (FINAL FANTASY)
4. “Tower of Mages” (FINAL FANTASY II)


About Square Enix, Inc.
Square Enix, Inc. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content throughout the Americas as part of the Square Enix Group. The Square Enix Group operates a global network of leading development studios and boasts a valuable portfolio of intellectual property, including: FINAL FANTASY®, which has sold over 100 million units worldwide; DRAGON QUEST®, which has sold over 59 million units worldwide; TOMB RAIDER®, which has sold over 35 million units worldwide; and the legendary SPACE INVADERS®. Square Enix, Inc. is a U.S.-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.

About The Author
Jeremy Hardin
Jeremy's love of gaming, especially Nintendo started in the late 80's when his parents bought him and his older brother an NES. Many hours were spent playing Mario and Duck Hunt. Eventually Jeremy graduated to bigger and better games and systems, like the SNES, GC, Wii, 3DS, and finally to the Wii U. Ask him what the defining moment of his childhood gaming was and he'll answer, "the day I beat Zelda 2." To this day that game holds a special place in his heart. His favorite types of games are platformers. Jeremy started blogging for NintendoFuse in October 2010. He started off as a lurker on the forums who won a free copy of And Yet It Moves on WiiWare. From there he realized he liked the forums and the site and wanted to remain a part of it. He was brought on board shortly thereafter and has helped post news and reviews for the past couple of years. Currently Jeremy has taken a step back to focus on family and school. He assists in minor back-end site maintenance from time to time.

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