Now Reading
Jools Watsham – 3DS Piracy Revisited

Jools Watsham – 3DS Piracy Revisited

by Jeremy HardinJanuary 4, 2013

On December 30th, 2012, Jools Watsham of Renegade Kid wrote a post on his website, entitled “3DS Piracy.”  The post is a few paragraphs in length, not too long and I encourage you all to take a couple of minutes and read it.  I think the quote which stands out the most though is the following in which Jools addresses future development on the 3DS,

“If piracy gets bad on the 3DS, we will have no choice but to stop supporting the platform with new games.”

His posting was and still is open for comments and comments were made, 91 in fact.  These comments were a mixture of opinions, some positive, some negative and some downright hateful and immature.  The following day Jools clarified his position on this matter via Twitter stating,

“For the record, my fear of piracy on the 3DS is loss of revenue, not a stance of principle. If we can’t make money we can’t make games.”

Earlier this morning Jools put out a new post on his site, entitled “3DS Piracy Revisited.”  I want to quote the first couple of paragraphs for you here, but I strongly encourage you to read his latest posting in its entirety.  I have exchanged a handful or two of emails and tweets with Jools in 2012 and I have to say I find him to be a really good guy based on these conversations.  I ask that you please support this dedicated developer and his studio – Renegade Kid.

“I have always been a huge supporter of Nintendo, the Nintendo DS, and the Nintendo 3DS. If you have followed my vlogs, blogs, and tweets over the past 6 years you will know this. What saddens me is that some people have taken my comments as an attack on Nintendo, the 3DS, and the players. Nothing could be further from the truth.

I wrote this: “If piracy gets bad on the 3DS, we will have no choice but to stop supporting the platform with new games.”

This does not mean I am taking a stand against piracy. This does not mean I am taking my business elsewhere in an action of protest.

What this means is if we cannot make money from developing games we can no longer develop games. That is what can happen if piracy gets bad. If enough people choose to illegally obtain copies of my games for free instead of paying for them, it directly affects my business and my home.”

About The Author
Jeremy Hardin
Jeremy's love of gaming, especially Nintendo started in the late 80's when his parents bought him and his older brother an NES. Many hours were spent playing Mario and Duck Hunt. Eventually Jeremy graduated to bigger and better games and systems, like the SNES, GC, Wii, 3DS, and finally to the Wii U. Ask him what the defining moment of his childhood gaming was and he'll answer, "the day I beat Zelda 2." To this day that game holds a special place in his heart. His favorite types of games are platformers. Jeremy started blogging for NintendoFuse in October 2010. He started off as a lurker on the forums who won a free copy of And Yet It Moves on WiiWare. From there he realized he liked the forums and the site and wanted to remain a part of it. He was brought on board shortly thereafter and has helped post news and reviews for the past couple of years. Currently Jeremy has taken a step back to focus on family and school. He assists in minor back-end site maintenance from time to time.
  • Steve
    January 5, 2013 at 4:14 pm

    I totally understand where he is coming from as a developer. It is how he makes a living, and if people start pirating/stealing, then he makes less money. I realize hacking a system and all is fun to see what you can get it to do, but opening it up to piracy is not good for developers, and in turn, consumers.

    • January 7, 2013 at 10:08 am

      My Wii was hacked and I just enjoyed being able to do things on it that it wasn’t made for. I was very impressed with WiiFlow, which allowed me to save all my games to a hard drive and access them from a fancy looking front-end. I never used the disc channel unless I played a GC game, which was very rare. I could even access every channel on the Wii Menu from within WiiFlow, so I never needed to use the standard menu of my Wii. Now, having said all that – I agree with you and Jools, piracy is a legitimate concern. I would rather all devs release demos of their games and I would hope that those would be enough to convince people to buy their games. I think piracy will always be an issue just because where there’s a will, there’s a way.

Leave a Response