Shadow of the Eternals Announced as Spiritual Successor to Eternal Darkness: Sanity’s Requiem
A few days ago, we reported on “Shadow of the Eternals,” which seemed to be the sequel to the much-loved GameCube title, “Eternal Darkness: Sanity’s Requiem.” Today, it has been confirmed this will be the spiritual successor for the game, will be available on Wii U, and it is being developed by many of the same people who created the original game. Their new company, Precursor Games, is crowd-funding this episodic game, in order to work directly with the fans. Find out more below.
Canadian Developer Precursor Games Launches Crowd-funding Campaign for “Shadow of the Eternals”
Hamilton, Ontario – May 6th 2013 – Precursor Games today unveils its debut project Shadow of the Eternals. Developed by the creators of the critically acclaimed Eternal Darkness: Sanity’s Requiem, Shadow of the Eternals is an episodic action/adventure game that is likely to gain the attention of gamers everywhere.
Featuring an ensemble cast, Shadow of the Eternals will span over 2500 years of human history. Players will question their own perception of reality as they progress through this mind-altering psychological horror. The Pilot Episode is slated for release Q3 2014 on the Nintendo Wii U and PC.
The emerging studio is taking crowdfunding to the next level by giving the community the ability to contribute content to the game. Precursor Games has also revealed a campaign video and rewards tier system to go with their 1.5 million dollar goal, including pre-orders and exclusive merchandise.
“Precursor Games intends to leave no stone unturned in order to create an unparalleled experience for gamers”, said Paul Caporicci, CEO of Precursor Games. “We have a talented team, incredible technology with CryENGINE and a new business model where we directly integrate the fan base into the development process, allowing for new possibilities and game direction. We are very excited to see where this new direction leads.”
The Shadow of the Eternals crowd-funding campaign is can be found at www.ShadowOfTheEternals.com.
About Precursor Games:
Founded in July of 2012, Precursor Games is comprised of veteran game developers with over 20 years of experience. Precursor Games is an agile, efficient, multi-disciplinary, and collaborative company dedicated to community participation. It is looking to change the way games are made in an ever-changing industry by taking advantage of the emergence of digital distribution, episodic content and community-driven crowdfunding.
Is Shadow of the Eternals DRM-free?
Yes, we plan to release a DRM-free version. Specific details will be announced in the future.
What platforms will Shadow of the Eternals be on?
We will be focusing on the PC and Wii U. Other platforms may be added in the future if desired by the community and the right funding goals are met.
How do I download Episode 1 on PC or Wii U?
This game is planned for digital distribution on both PC and Wii U. Details will be announced at a later date.
Will Shadow of the Eternals only be in English?
No, we will have subtitles for other languages. Details to follow.
Can you explain the stretch goals?
Shadow of the Eternals will be an episodic series, and our initial goal is 1.5 million dollars. This includes production on the Pilot Episode, game engine costs and core system development. Future episodes of Shadow of the Eternals will be significantly less to produce, and we look forward to announcing the possibility of more episodes based on the success of our campaign.
Additional money raised beyond this will also contribute to things such as in-game perks, additional gaming platforms, and other surprises. The more money that we raise, the more we will deliver based on what our fans want.
Why Crowdfunding and Self-Publishing?
The primary reason to crowdfund Shadow of the Eternals is because it allows us to work directly with our fans, and gain valuable feedback in developing the project. We can develop a rapport with our audience that would otherwise be difficult in a traditional setting.
Secondly, the games industry is currently in a state in which publishers no longer take chances on a project like this. We feel that the best way to bring this title to the public is to release it independently.
What happens if you do not reach your goal?
Our financial goal is a flexible one, and Precursor Games is committed to creating Shadow of the Eternals. All contributions will go directly towards the development of this game and making it a reality.
I would like to pledge, but I don’t really want to design anything. Is this okay?
Of course. Precursor Games will not force you to be involved in the creative development of Shadows of the Eternals if you do not wish to be.
What will the gameplay be like?
The gameplay in Shadow of the Eternals will utilize various mechanics for the different characters and locales, including physical combat, magick, exploration, and sanity systems.
What is Shadow of the Eternals about?
In Shadow of the Eternals, we follow the investigations of Detective Paul Becker, who is called to one of the bloodiest massacres in Louisiana state history. Only two survivors remain from a brutal conflict between two rival cults at the abandoned Pleasant View Hospital: one a suave, clean-cut business man – and the other a hardened, rogue-like biker.
Both men have seemingly lost all memory of who they are – and yet they are compelled to kill each other. As Becker begins his interrogations of the suspects, their combined recollections create the world of Shadow of the Eternals.
What is the Pilot Episode about?
Episode 1: “A Dream within a Dream” is a story that takes place in Hungary, 1610 AD in the castle of Erzébet Bathory. Bathory is considered to be one most notorious female serial killers of all time; torturing and killing as many as 400 young women to death in her obsessive quest for eternal life. We follow the character of Clara, a handmaiden and lover of Bathory’s, and the events that take place during the time of these murders.
Who do I play as?
You play as several characters throughout human history. Throughout Season One you play as Paul Becker, a Louisiana police detective. In the Pilot, you play Clara Rusznyák, a handmaiden to the noblewoman, Erzébet Bathory.
Why is this game episodic? What does that mean?
This means that the game will be delivered in chapters over time, and not all at once. This will allow Precursor Games to interact with gamers, and receive feedback that will both influence and improve the creative decisions involved in producing each episode.
Each episode will feature one or two characters that are part of a larger ensemble cast, as well as different locations across 2500 years of human history. As more episodes are released, players will piece together how each character’s fate is intertwined with one another.
How long is each episode?
Each episode will have approximately 2-4 hours of gameplay.
What kind of game is this?
This is an action-adventure game with horror elements.
Does this game feature multiplayer?
No, this is a single player experience. We believe that single player games are very much alive in this industry, and present a cinematic experience to the gamer unlike any other.
When do you plan to release?
Q3 2014, with subsequent episodes to quickly follow.
Pilot Episode – A Dream Within A Dream
The pilot episode of Shadow of the Eternals begins when detective Paul Becker is called to one of the bloodiest massacres in Louisiana state history at Pleasant View Hospital. The massacre is survived by two individuals who seemingly have no recollection about who they are or what has transpired.
Becker’s interrogation of the suspects brings us to Hungary 1610 AD at ?achtice Castle – home to the noblewoman Erzébet Bathory. Bathory is also a notorious serial killer; torturing and killing as many as 400 young women in her obsessive quest to retain her youth. You play the role of Bathory’s handmaiden and lover Clara, who is blackmailed by the authorities into gathering information about a missing nobleman’s daughter.
Events are soon set in motion that will change Clara’s life forever.
Travel back to 1610 Hungary and explore ?achtice Castle – the home of Erzébet Bathory
Use a variety of mechanics including magick, combat, and sanity to guide Clara through this horrific tale
Piece together a complex mystery while questioning the perception of reality