After a successful Kickstarter campaign, everything looked great for tinyBuild and their newest project, JetGetters. However, things got even better for them when an investor wanted to take on the entire project, expanding development and publishing efforts. They have accepted the offer and pulled the plug on their Kickstarter campaign.
While this might seem a bit annoying for those who pledged, tinyBuild has acknowledged that. They are not requiring payment from anyone, have bumped up everyone to the $51 mark for pledges, and are giving away all seven of the tinyBuild games to their backers. That includes three that have already been released and four more that have yet to launch.
Some of you may remember that a Wii U launch was set as a stretch-goal for their Kickstarter campaign. We reached out to tinyBuild to see if this version was still in the plans. Here is what they had to say:
“Can’t comment on that yet. We will be doing a lot of experiments with No Time To Explain in Unity, which will give a better idea of what’s possible.”
So, until further notice, we wait. JetGetters will now release in 2015, and there may or may not be a Wii U version at its launch. For those of you who backed JetGetters, enjoy all those free games you are getting in the meantime.
EMAIL FROM TINYBUILD:
Some interesting news which we hope is as exciting for you as it is for us.
- We’ve decided to cancel the JetGetters Kickstarter due to a delay in the JetGetters development cycle
- JetGetters is still coming out with a few month delay
- All pledgers keep their money, and everyone gets the tinyBundle (all 7 of tinyBuild’s games 3 of which are currently released)
- Massive reddit thread about it
During the Game Developers Conference (GDC) and the Penny Arcade Expo (PAX East) – We found an investor to assist tinyBuild in expanding our development and publishing efforts. Because of the time it will take in bringing our new partners up-to-speed and hiring on additional people for JetGetters we have decided to cancel the Kickstarter. The main reason for this is because we feel strongly that if we promise something, we better damn well deliver on it and with the few month delay we won’t be able to deliver JetGetters this year.
We have a reputation to uphold and don’t want to be lumped in with all the other kickstarters that have been delayed and or abandoned. Being up front and honest about everything is always what we strive for.
As mentioned above, JetGetters will still be coming out, but with a 2015 release date. What this means to you as backers is that you get to keep all your money and will still get to play JetGetters in the future!
We’ve also gone one step further and will be rewarding everyone with the $51 tier (all 7 of tinyBuild’s games). Three of them are already released (No Time To Explain, Not The Robots and SpeedRunners). The rest will be awarded as they get released. We will be e-mailing everyone their first keys in the next couple of days.
Speaking of No Time To Explain, during PAX East we also made a deal with Xbox to bring a remake of it to Xbox One. Since No Time To Explain is already a released game, we will focus on scaling the team in the next few months around a port for Xbox One. This is a much safer route to take, to ensure we can deliver on the promises of JetGetters and not disappoint any fans. We are using the same technology for both games (Unity Engine).
The version coming to Xbox One will be an upgraded game, a prototype of which we showcased at PAX East. It will be called No MORE Time To Explain and will include more content, controller support (obviously), and a remastered main game.
Super excited about all of this. Thanks everyone for your support! It’s not really a standard situation, and while we’d like to take people’s money, there’s an opportunity to give back to the community after our first Kickstarter, and we’d love to take it!
Luke, Tom, Alex
[Direct Email from tinyBuild]