Video – The Making of Child of Light (Parts 1-3)

Child of Light looks like a fantastic game. It’s a platforming RPG set in a fairytale world with a gorgeous hand-drawn visual style. It’s running on the UbiArt engine, which the company also used in Rayman Origins and Legends. This engine allows game designers to edit levels on the fly, among other neat things. If you want to know more about the UbiArt engine, I highly recommend checking out this video.

The third part of the “Making of Child of Light” series of videos was just uploaded today. Scroll down past parts 1 and 2 to check it out!

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About the author:

When Alex was young, he used to cry whenever his parents tried to hand him a game controller. Having complete control over the life of a red-clad Italian plumber was just too daunting to him. Nowadays, he only cries when the controller’s taken away.

Hailing from the frigid tundras of Canada, Alex plays video games not only to entertain himself, but also as a source of warmth to get him through the winter. He loves all genres of video games, the more difficult the better. Some of his current favourites include VVVVVV, Pikmin 3 and Rayman Legends.

Alex – who has written posts on NintendoFuse.


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