Child of Light looks like a fantastic game. It’s a platforming RPG set in a fairytale world with a gorgeous hand-drawn visual style. It’s running on the UbiArt engine, which the company also used in Rayman Origins and Legends. This engine allows game designers to edit levels on the fly, among other neat things. If you want to know more about the UbiArt engine, I highly recommend checking out this video.
The third part of the “Making of Child of Light” series of videos was just uploaded today. Scroll down past parts 1 and 2 to check it out!