Code Name: S.T.E.A.M. Q & A from E3 2014
After the developer roundtable at E3 2014, they began to take some questions from the media present at the event. Here is what was asked and the answers given.
Q: Why was London and President Lincoln chosen?
A: In the middle of the 19th century, Britain was the main power, so that’s where the aliens decided to focus. The steampunk feel pointed to America.
Q: Did Nintendo provide two shooters at E3 in an effort to appeal to the western audience?
A: Not really. The idea just felt good and intuitive. The developers feel shooters appeal to people because they are easy to pick up. The goal of the game was to make a strategy game that was accessible to all players.
Q: What was the reason to include US historical figures?
A: It was in the steampunk civil war time, and those words appealed to the development team.
Q: Who is doing the music?
A: The composer is a friend of the developer. He is a “fantastic guitarist who likes metal music.” Heavy metal and strings are used to reflect the art style. The music also changes based on the battle situation.
Q: How does death work?
A: The game is focused on the team, so there is no permadeath (like in Fire Emblem). You can revive teammates by using metals.
Q: Are there any online elements?
A: “There is no online, but there is a multiplayer mode that is online,” they will speak of at a later date. (Confused? Yeah, us too!)
Q: Will it have a large cast of characters?
A: There are quite a few, but not as many as Fire Emblem.
Q: Will it have amiibo figure support?
A: “We will think about it.”
Q: Was there any direct influence from Valkery Chronicles?
A: The developer is a big fan, but it was not based on it. VC is more of a 3D Fire Emblem. It’s more of a coincidence that they are similar.
Q: Is Code Name S.T.E.A.M. the reason why there was no Advance Wars announcement?
A: No no no no. “We’re always thinking about the next iteration of Advance Wars and Fire Emblem.”
Q: What does S.T.E.A.M. stand for?
A: Strike Team Eliminating Alien Menace.
Q: Has working on the game slowed work on a Fire Emblem crossover?
A: No no no no no. “We’re right on schedule.”
There you have it. Are you excited for Code Name: S.T.E.A.M.? Let us know in the comments.