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REVIEW – Bike Rider DX2 Galaxy (3DS)

REVIEW – Bike Rider DX2 Galaxy (3DS)

by Steve CullumJuly 7, 2014

Game review by Steve Cullum

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Game – Bike Rider DX2: Galaxy
Version – 3DS 3Shop
Rating – E for Everyone
Original Price – $2.99
Obtained – Review Copy from Spicysoft Coorporation

Have you ever wanted to take your bike off some sweet jumps? Okay, maybe that has already been done. What if those jumps were in space, though? That is exactly what BIKE RIDER DX2: Galaxy does. The popular sequel to the original bike-riding “endless runner” game is now here with over 90 courses on 12 exotic planets.

Before we jump into the technical details, I will cover the basics with you. BIKE RIDER DX2: Galaxy is a basic side-scrolling endless-running game. Instead of a runner (like Bit.Trip Runner 2), you are on a bicycle. When you come to a hazard like a bump, hole, or enemy, your job is you jump over it. You can also collect power-ups along the way, which can give you special abilities, like adding a helicopter or drill to your bike. That is the basic game. Yes, it is incredibly simple, but I have found out that it is not complexity that always makes a good game.

In terms of modes, there are basically two. Galaxy Tour has you progressing through multiple stages, collecting three coins in each, in order to move on to the next stage. Grand Prix is where you will try your best to last as long as you can on a random stage with random hazards. If you do well, you will find your name in lights on the worldwide online leaderboards. Both modes are essentially the same, but they serve two purposes. If you want to move your way through various stages with increasing challenge, Galaxy Tour is the way to go. If you want to challenge yourself to compete with the best of the best, or to just beat your own high score, go for Grand Prix.

There is supposed to be free DLC, which can be accessed through the in-game shop, but I was having issues accessing it due to errors. This DLC contains an extra a new MOON background for Grand Prix, five new courses, and an “Extra Stage X” extremely tough bonus stage. While this seems like a great deal, I was not able to try it out due to the errors mentioned earlier. Nevertheless, these are all free, and that is a cool unexpected addition to the game. [UPDATE: The error has now been fixed.]

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Controls are incredibly simple, too. Your main button is A, which allows you to jump. You can use the control pad or Circle Pad to move faster or slower, but when you do this in Galaxy Tour, you will sacrifice your gold crown. After I figured this out, I stopped touching them altogether. This was not a problem, as the levels are not timed at all. Instead, you are scored only by your collection of the three coins. In Grand Prix, though, you are only scored on your distance.

The music is one of the game’s strong points. While there are not a ton of tunes, and they do loop over and over, what the game has is very good. They are a collection of chip-tunes that remind me of music from the SNES and N64 days. They are fun, and even though they loop, they did not get old unless I repeated a particular stage more than four or five times, which was very rare.

The graphics were strong. I was a fan of how the first game kept it simple, but DX2 stepped it up. For the most part, you will get the same experience when playing in 2D or 3D, but I do think 3D helps a bit to see what objects are in the foreground or background. This is mostly helpful when you are trying to figure out what is an obstacle and what is just decoration along the way.

BIKE RIDER DX2: Galaxy has very little to cause me to complain. It is a simple but addictive game that will keep players coming back for more, especially if you think you can beat your high score or make it to the top 100 in the world. Be warned, though. The Japanese players have had it for a few extra months, and they are good!

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Final Score: 9.5 out of 10

+ Simple controls.
+ Online rankings.
+ Difficulty ramps up gradually for beginners.
+ Free DLC

– Looping music can get old after a few playthroughs of the same stage.
– Nothing entirely brand new, other than power-ups, from its prequel.


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About The Author
Steve Cullum
Steve is a Senior Editor for NintendoFuse. He has been a Nintendo fan since the NES and Game Boy. His favorite types of games are action platformers, multiplayer “party” games, and any game that is pure fun and pulls him in for hours. Steve has been blogging for NintendoFuse since 2008.

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