In a recent interview regarding Zelda Wii, Eiji Aonuma, talked about improving the Twilight Princess experience:
With Twilight Princess, we challenged ourselves to create the most vast and realistic world the series had ever seen, but we don’t feel that we were able to fully complete this objective. With that as a starting point for our improvements to the series in the future, we are of course working on a new game for Wii.”
“For any game to be remembered for a long time, just like Ocarina of Time was, the game must give the strong impression that it has set a new starting point for future sequels to build upon. We are working to further improve upon the [...]
Travis still has to work his way up to the top, and that involves making money. This time around, Grasshopper gives us some old-school 8-bit jobs to toil away at.