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October 5, 2009

New info on New Super Mario Bros. Wii

Kotaku got to see New Super Mario Bros. Wii in action recently and they’ve written up two posts. The first describes the Super Guide feature, which you can read about in my post here. The other post has more details on the game and what it includes. Below are the highlights, or head over to Kotaku for the full details.

– Campaign mode that includes 8 worlds, each with its own mushroom huts, fortresses and castles, just like in New Super Mario Bros. on the DS. – Plot involves Bowser capturing Peach and Mario rescuing her… the usual. – If you play by yourself, you have to play as Mario. If a second player joins in, they will have to be [...]

 
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October 5, 2009

Epic Mickey confirmed as Wii exclusive

Wii gamers rejoice! Epic Mickey has been confirmed as a Wii exclusive. There have been rumors of this game for months, but now the first details have been revealed. You can view the logo for the game here. Epic Mickey is being made by Junction Point and Disney Interactive Studios. We’ll get the full details when this issue of GameInformer releases on October 12th, but we do have some dates for more information.

Today at 5 pm eastern time, GameInformer will post an exclusive video interview with Warren Spector, which is just the beginning of their news. Over the next few weeks, they will post more details, screenshots, concept art, music, etc. What dates [...]

 
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October 5, 2009

New details on “demo play” feature in New Super Mario Bros. Wii

We first heard about this feature in a patent when it was referred to as “kind code”. When New Super Mario Bros. Wii was unveiled, it was referred to as “demo play” in interviews. But now, we have its official name: Super Guide. What does it do? Well, it gives players the option to let the game take over if they are stuck in a level and the player can jump back in at any time. Personally, I think that’s a great idea because there have been many games that I enjoyed but kept getting stuck in and got too frustrated to bother continuing to play. However, many have wondered if this will make the game too easy since the computer can just take over if [...]

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October 5, 2009

ShadowPlay coming to WiiWare; Wii MotionPlus compatible

Recently we learned of the game Rage of the Gladiator and how it will be the first WiiWare title to be compatible with Wii MotionPlus. Now comes word of another WiiWare MotionPlus compatible game called ShadowPlay. The ESRB rating describes the game as “a puzzle game in which players place a variety of household objects in front of a projector to make shadow images. Players must create specific shadows (e.g., a music note, a fish, a helicopter) to progress through the game.”

ShadowPlay will release Fall 2009. Hopefully Wii MotionPlus will make this game more enjoyable. I like having games that only cost a few dollars supporting Wii MotionPlus, it makes it [...]

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