Shaun White discusses the transition to skateboarding from snowboarding and individual player styles in this exclusive transformation diary from Ubisoft.
Ivy the Kiwi? Begins Her Journey on Wii and Nintendo DS
XSEED Games’ New Project from Legendary Video Game Creator of Sonic, Yuji Naka, Takes Players of All Ages through an Engaging Storybook Adventure
TORRANCE, CA (August 24, 2010) – XSEED Games, an independent-minded publisher, has announced today that Ivy the Kiwi? has begun to ship to retailers across North America. Developed by PROPE, the development studio led by the legendary creator of Sonic Yuji Naka, Ivy the Kiwi? is rated “E” for Everyone and is available on Wii™ for the suggested retail price of $29.99 and on Nintendo DS™ for the suggested retail price of $19.99.
– Going into first-person mode is finicky; one of the complaints revolves around a tendency to suddenly be looking upwards when you intend to be pointing straight at the enemy.
– The third-person combat is very smooth and effortless.
– Bosses and mini-bosses tend to involve a lot of trial-and-error, as weak points are not immediately obvious.
– Lots of exploration in the game (yay!).
– Nate Bihldorff (of Treehouse fame) recorded a placeholder voiceover for the tutorial, but they ended up being so impressed with his performance as a nasally scientist that they decided to keep it in the final [...]
Eiji spoke to Official Nintendo Magazine and had some new insights into The Legend of Zelda: Skyword Sword
ONM: What’s the significance of the game’s title and how does it relate to the piece of artwork that was released at E3 in 2009?
Eiji Aonuma: Did you happen to watch the trailer? That last scene where Link dives off the big cliff and goes flying through the clouds is a key hint as to the connection between the game and the Skyward Sword title.
Link lives on Skyloft, a series of floating islands that are above the clouds. He’s a normal kid living up on these islands above the clouds, but then an incident occurs and Link is forced to travel [...]
As with the original, the sequel to Star Wars: The Force Unleashed will be getting different versions of the game for the DS and Wii.
When the original game came out I was deeply disappointed in how those DS and Wii versions played. This time around it sounds like the Wii version, by developers Red Fly, is getting a significant overhaul.
I didn’t have a chance to play the Wii version of the game, but in theory the changes sound like they should be moving the game in the right direction.
“The [creators of] Wii version took the same story and design philosophy, but built their own game,” said LucasArts assistant producer Cameron Suey. [...]