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Posts Tagged ‘Conduit 2’
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October 10, 2011

Coffee with Games – GoldenEye 007 and Conduit 2 Gameplay Data

Thanks to Scott over at we have a snapshot of current play data for GoldenEye 007 AND Conduit 2.  For his full analysis  be sure and click on the link at the bottom of this article.

Coffee Beans      Do you know that FPS games are horrible on the Wii?  Do you know that the Wii is for kids, and Nintendo fanboys stuck in the 80s and 90s?  Do you know that when it comes to FPS games on home consoles, graphics matter more than actual game-play? Well, if you do not know these things, you should go read more sites like IGN, Destructoid, Joystiq, and basically every [...]

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August 3, 2011

Conduit 2 Review + HVS Skype Interview

Developer High Voltage Software aims to please the fans and critics alike of their original IP The Conduit with Conduit 2. The question is, did they succeed? Read on for my opinion, plus checkout my Skype interview with two HVS employees at the end.
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March 17, 2011

Conduit 2 – Global Trailer (High Voltage says Wii can be pushed further)

“Yes. It (Wii) definitely can (be pushed further), but you need a lot of experience with the hardware. I would say that Conduit 2, in many ways, is not really achieving the system’s full potential. Every time we do a game on Wii, we find little advancements we can make with the hardware that we didn’t know we could do with the last game.” – High Voltage Art Director Matt Corso

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February 18, 2011

Interview with Conduit 2 art director Matt Corso

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